Digital Citizenship
Internet Safety & Security Glossary
https://securitybaron.com/blog/internet-safety-security-glossary
http://home.disney.com.au/activities/surfswellisland/
Disney Surf Swell Island-possibly 1-2nd grade
http://www.netsmartzkids.org/RoutersBirthdaySurprise/Adventure
Used with 2nd grade this year
http://www.ikeepsafe.org/educators/fauxpaw/
videos
http://www.thinkuknow.co.uk/8_10/cybercafe/Cyber-Cafe-Base/
Cyber café- used to use
http://pbskids.org/webonauts/
from pbs - haven't used before
http://mediasmarts.ca/game/privacy-playground-first-adventure-three-cyberpigs
Cyber pigs #1
In this game, designed for ages 8-10, the CyberPigs play on their favourite website and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf. The purpose of the game is to teach kids how to spot online
marketing strategies, protect their personal information and avoid online predators.
http://mediasmarts.ca/game/privacy-playground-first-adventure-three-cyberpigs
Cyber pigs #2
In this sequel to Privacy Playground, for ages 8-10, the three CyberPigs learn some important lessons about authenticating online information and observing rules of netiquette. They also learn how to distinguish between fact and opinion and how to recognize bias and harmful stereotyping in online content. As Les, Mo and Lil discover, "just because it's on the Internet, doesn't mean it's true."
http://mediasmarts.ca/game/privacy-pirates-interactive-unit-online-privacy-ages-7-9
Privacy
Pirates: An Interactive Unit on Online
Privacy (Ages 7-9)
This tutorial introduces children, ages 7-9, to the concept of online privacy and teaches them to distinguish between information that is appropriate to give out and information better kept private – and to recognize how this may change in different contexts.
In the game children assemble a map leading to a pirate treasure (to introduce the idea that personal information has value). As they do this, they will be asked a variety of questions about privacy and personal information on the
Internet. Correct choices will be rewarded with an additional piece of the map.
The game’s educational content is spread over two sections. In the Tutorial section, children are given direct instruction to guide them to correct choices. In the Free Play section, which is the largest portion of the game, children
encounter similar situations but with less guidance so they can practice the skills they learned in the Tutorial. Both sections provide access to a “mentor” character who gives advice if requested, underlining the key skill of asking a trusted adult for help whenever a child is uncertain about the right choice.
http://www.carnegiecyberacademy.com/index.html
never used
Internet Safety & Security Glossary
https://securitybaron.com/blog/internet-safety-security-glossary
http://home.disney.com.au/activities/surfswellisland/
Disney Surf Swell Island-possibly 1-2nd grade
http://www.netsmartzkids.org/RoutersBirthdaySurprise/Adventure
Used with 2nd grade this year
http://www.ikeepsafe.org/educators/fauxpaw/
videos
http://www.thinkuknow.co.uk/8_10/cybercafe/Cyber-Cafe-Base/
Cyber café- used to use
http://pbskids.org/webonauts/
from pbs - haven't used before
http://mediasmarts.ca/game/privacy-playground-first-adventure-three-cyberpigs
Cyber pigs #1
In this game, designed for ages 8-10, the CyberPigs play on their favourite website and encounter marketing ploys, spam and a close encounter with a not-too-friendly wolf. The purpose of the game is to teach kids how to spot online
marketing strategies, protect their personal information and avoid online predators.
http://mediasmarts.ca/game/privacy-playground-first-adventure-three-cyberpigs
Cyber pigs #2
In this sequel to Privacy Playground, for ages 8-10, the three CyberPigs learn some important lessons about authenticating online information and observing rules of netiquette. They also learn how to distinguish between fact and opinion and how to recognize bias and harmful stereotyping in online content. As Les, Mo and Lil discover, "just because it's on the Internet, doesn't mean it's true."
http://mediasmarts.ca/game/privacy-pirates-interactive-unit-online-privacy-ages-7-9
Privacy
Pirates: An Interactive Unit on Online
Privacy (Ages 7-9)
This tutorial introduces children, ages 7-9, to the concept of online privacy and teaches them to distinguish between information that is appropriate to give out and information better kept private – and to recognize how this may change in different contexts.
In the game children assemble a map leading to a pirate treasure (to introduce the idea that personal information has value). As they do this, they will be asked a variety of questions about privacy and personal information on the
Internet. Correct choices will be rewarded with an additional piece of the map.
The game’s educational content is spread over two sections. In the Tutorial section, children are given direct instruction to guide them to correct choices. In the Free Play section, which is the largest portion of the game, children
encounter similar situations but with less guidance so they can practice the skills they learned in the Tutorial. Both sections provide access to a “mentor” character who gives advice if requested, underlining the key skill of asking a trusted adult for help whenever a child is uncertain about the right choice.
http://www.carnegiecyberacademy.com/index.html
never used